Bright and Dark Side of the Force
Theme archetypal struggle between good and evil version of the animated fantasy. That is how we can summarise it.
If you throw in that description the name of Zack Snyder, author of "300" and "Watchmen: Watchmen", which is responsible for all work on the film, expectations are rising. The effect is a amazing.
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The basis for the animation, of course, realized in 3D technology, gave a series of books by Kathryn Lasky. Best-selling novel for young people is a material for a Family hit. Swift action, the atmosphere of true adventure, all based on simple oppositions, so loved by the cinema, not just targeted to the youngest viewers. In the foreground are dom brothers, Soren and Kludd who are kidnapped from the family nest. Kludd decides to join the band of renegades, she believes in stories about the loved ones forgotten about him. Younger brother, Soren, dead stories about the legendary Ga'Hoole Guardians who once fought in defense of all owls. Soren will consistently follow the direction of the Great Woods, home mythical Ga'Hoole, because only they will be able to defeat the evil forces which, hand in hand to follow will, in turn dazzled Kludd.
Bright and Dark Side of the Force, or even borrowed theme from "Star Wars", but in fact present in the vast majority of the classics of fantasy literature and film, with "Lord of the Rings" at the helm. That this type of struggle between good and evil, even overclocked fratricidal rivalry, like the biblical tale of Cain and Abel, is a fictional film. But the world in which the battle takes places in the level of complexity of the whole light-years from the classics.
1. Suitability for 3D
Computer animated fantasy films with bright colors and defined imagery are well-suited to 3D. Story-wise, it also fits, with high-flying chase scenes and deep, rich environments.
Computer animated fantasy films with bright colors and defined imagery are well-suited to 3D. Story-wise, it also fits, with high-flying chase scenes and deep, rich environments.
2. Advance planning for real feeling
Some movies mimic the 3D effect but Legend pushes the technology. It was planned out with research on real owls. Snyder explains they manipulated the tools of 3D, using it differently than other directors have by altering the speed of filming to recreate a lifelike look as the birds flew.
Some movies mimic the 3D effect but Legend pushes the technology. It was planned out with research on real owls. Snyder explains they manipulated the tools of 3D, using it differently than other directors have by altering the speed of filming to recreate a lifelike look as the birds flew.
3. Picture depth
Proper use of 3D gives the illusion of depth as if watching through a window, not projected on a flat screen. There is space between objects. In long shots or close-ups, the camera follows the owls inside trees. The wings change perspective as they move through the air.
Proper use of 3D gives the illusion of depth as if watching through a window, not projected on a flat screen. There is space between objects. In long shots or close-ups, the camera follows the owls inside trees. The wings change perspective as they move through the air.
4. Flair - not gimmicky
Most 3D films show things bursting out of the screen to startle the audience. But Legend of the Guardians uses 3D's full potential with objects seeming to come from the theater. Raindrops fall from above the audience onto birds and into the screen. The sun's rays stream from one side of the screen to the other and onto seats. It's an attempt to create a natural feeling, as if surrounded by images - not just a floating moment.
Most 3D films show things bursting out of the screen to startle the audience. But Legend of the Guardians uses 3D's full potential with objects seeming to come from the theater. Raindrops fall from above the audience onto birds and into the screen. The sun's rays stream from one side of the screen to the other and onto seats. It's an attempt to create a natural feeling, as if surrounded by images - not just a floating moment.
5. Brightness
Even though owls are night creatures, Snyder set most of the film at sunset to avoid the problems of 3D glasses filtering out lightness. Cinemas often have to increase the brightness levels on the projectors to compensate. The film glows in twilight's golden hour so images look sharp and focused instead of dark.
Even though owls are night creatures, Snyder set most of the film at sunset to avoid the problems of 3D glasses filtering out lightness. Cinemas often have to increase the brightness levels on the projectors to compensate. The film glows in twilight's golden hour so images look sharp and focused instead of dark.
6. Audience health
There are no headaches due to 3D's dim pictures, and no nausea or dizziness caused by warped or distorted 3D images. Legend of the Guardians feels soothing, refreshing and relaxing, despite the warring owls.
There are no headaches due to 3D's dim pictures, and no nausea or dizziness caused by warped or distorted 3D images. Legend of the Guardians feels soothing, refreshing and relaxing, despite the warring owls.
7. Glasses-off test
Most action scenes in 3D films look fuzzy without glasses because the effects are in full force, but less so with talking scenes. Guardians is entirely blurry without glasses with Snyder adjusting 3D levels depending on the camera perspective.
Most action scenes in 3D films look fuzzy without glasses because the effects are in full force, but less so with talking scenes. Guardians is entirely blurry without glasses with Snyder adjusting 3D levels depending on the camera perspective.
Paula Pokora